Level Gacha ~ It turns out the dump stat 『Luck』 is the most important – Roll 298 – The danger of magic energy exhaustion

“Ayane, bring Iris here.”

“Yes.”

‘Pururu?’

‘Popo.’

“I’m not going to scold you.”

‘Pururu.’

I place Iris on my lap and gently pet it. It’s still jiggly and nice to touch like no other.

“Well then…”

I send magic energy to its magic stone I can’t see.

Up until now, it would flow to its whole body and be expelled from it, but not this time. There’s clearly less magic energy flowing. I still can’t tell exactly where the magic stone is, but I do have a faint feeling.

I think this faint presence is like the previous form of magic stones, before they turn into smoke and drop.

I take aim at this faint presence, and send a lot of magic energy all at once.

‘…Pururu??’

“…Oh?”

‘Pururu.’

“Hnn?”

‘Puru~n.’

“Oh.”

…I feel like I can sort of understand what Iris is thinking. And I think it’s trying hard to tell me something because it knows that too.

‘Puruh, purupuru! Pururun!’

“Eh, ahn…? So you want the Grand Kraken’s magic stone?”

‘Pururu!!’

“Magic radiant stone, right?”

“Here, master.”

Aira places a really huge magic stone on the table. An extremely large magic stone weighs something like two or three kilos, but this one must be around ten.

“Ah, do you know this, Maki?”

“Yes, it’s a superior version of magic stone dropped by high rank monsters. They can only be found in certain dungeons, like in the lower floors of the high rank dungeon, and are only dropped by certain monsters, so they are very rare.”

“You could very well go from A+ to S rank if you delivered this, Shouta.”

“Eh…”

S rank… Come to think of it, our visitor that’s to come is S rank too.

“But if we are talking about achievements, stopping the stampede of the 1086 dungeon and becoming its core holder is a big enough contribution.”

“Ah, you’re right. The idea of a core holder hasn’t been generalized yet, but quelling a stampede is pretty big.”

“I think you could do it, considering the scope of the stampede and the high levels of the monsters. We filmed the Krakens and the Grand Kraken just in case.”

“It’s all here!”

“You really are on the ball.”

So I can give it to Iris.

“I can give it to you, Iris, but… Are you sure you’re okay with something this big? Wouldn’t it be better to start with a small magic radiant stone?”

‘Pururu, puru.’

“You feel like you can eat it now? Because of the Freak Eater skill?”

‘Pururu!’

“Go on then.”

Iris covers the magic radiant stone, and slowly digests it. I think it will take a while because it skipped a few steps in the normal sequence.

Let’s check and distribute skills while it digests it.

“First, the one I’m most interested in, Magic Energy Super Recovery.”

Name: Magic Energy Super Recovery

Grade: Unique

Classification: Magic skill

Description: Recovers magic energy at a rate of 12 * level every fifteen seconds.

“Hou, that’s a lot, considering a maxed out Magic Energy Recovery is ten per fifteen seconds.”

“Master, when you felt sick due to using passive skills, your Magic Energy Super Recovery skill was level one. At twelve per fifteen seconds, you maintained the golem core IV Enki, four golem core II, and a golem core I at the same time. In simple terms, you used the same amount of magic energy as the combined levels of the golem cores.”

“So I was using 4+8+1, and I was losing magic energy rather than recovering?”

“Yes. I believe that is why one passive skill was enough to make you sick.”

“Uhe, I’m surprised I held on…”

“You had over six thousand magic energy at the time, and if you lost four points every minute, and two hundred forty an hour, you would not run out even after twenty-four hours. And you were lucky to have a level up along the way.”

“I really was…”

I think that was pretty close…

“Well then, I’m also curious about Sea Magic, Regeneration, Panic Magic Eye, and Giant’s Arm.”

Name: Sea Magic

Grade: Legacy

Classification: Passive skill

Description: A great spell that controls the sea and summons the ocean. Requires a minimum of eighteen hundred Intelligence.

Name: Regeneration

Grade: Legacy

Classification: Passive skill

Description: Regrows lost body parts.

Name: Panic Magic Eye

Grade: Legendary

Classification: Special skill

Description: A magic eye that works up fear and makes an opponent lose its will to fight upon looking it in the eyes. Easier to activate on opponents of lower rank. Can be switched on and off.

Name: Giant’s Arm

Grade: Legacy

Classification: Special skill

Description: A skill that manifests the arm of a giant to smash an opponent.

I tell everyone what I read… But I’m not sure how to use any of them.

“Sea Magic seems strong, but I feel like Regeneration would be like giving up on being human, and Giant’s Arm is scary… Also, weren’t magic eyes exclusives of monsters?”

“I’ve never heard of this either, but I guess they aren’t.”

“What are you going to do, Shouta?”

“Hn… We’ll, it says it can be turned on and off, and it seems useful, so I think I’ll take Panic Magic Eye. If it judges what’s lower rank based on stats, I think I’ll have plenty of targets.”

“True, but don’t use it on people.”

“I know.”

With the appraisal done, it’s time to distribute skills.

I take three Super Strength IV, turning it into Super Strength V. One Asura IV. I combine Enki’s Chaotic Super Strength with two more, to level it up to II. I take three Fast Run IV, turning it into Fast Run V. Three Swift IV, turning it into Swift V. Three Rampart IV, turning it into Rampart V. One Adamantine body IV. Two Physical Super Strengthening Lv1 and one Lv2, maxing it out. Two Water Resistance Lv2 and one Lv5, turning it into Water Resistance Lv9. Two Pierce Resistance Lv1 and one Lv3, turning it into Pierce Resistance Lv5. One Martial Arts Lv5, maxing it out. One Grappling Lv4, maxing it out. Five Swimming Lv2, maxing it out. Three Destructive Wisdom II, turning it into Destructive Wisdom II. One Night Vision IV, one Impact IV, Five Water Current Control Lv1, turning it into Water Current Control Lv8. One Magic Energy Super Recovery Lv2, turning it into Magic Energy Super Recovery Lv7. And lastly, one Panic Magic Eye.

Ayane takes one Super Strength IV. Five Swimming Lv2, maxing it out. One Chaos Magic Lv4, maxing it out. One Sea Magic Lv4. And I compress three Magic Energy Recovery Lv2 to upgrade hers to Magic Energy Super Recovery Lv1.

Aira, takes three Great Strength IV, turning it into Great Strength V, three Super Strength IV, turning it into Super Strength V. Three Iron Wall IV, turning it into Iron Wall V. Three Rampart IV, turning it into Rampart V. One Adamantine Body III. One Martial Arts Lv8, maxing it out. Five Swimming Lv2, maxing it out. One Dismantling III. And one Magic Energy Recovery Lv2, turning it into Magic Energy Recovery Lv3.

Aki, takes three Great Strength IV, turning it into Great Strength V, three Super Strength IV, turning it into Super Strength V. Three Iron Wall IV, turning it into Iron Wall V. One Martial Arts Lv5, maxing it out. And five Swimming Lv2, maxing it out.

Maki, takes three Great Strength IV, turning it into Great Strength V. One Super Strength V. Three Iron Wall IV, turning it into Iron Wall V. I compress five Spear Techniques, turning into Divine Spear Techniques Lv1. Five Swimming Lv2, maxing it out. One Wind Magic Lv3, turning into Wind Magic Lv7. One Water Magic Lv3, turning it into Water Magic Lv9. Two Earth Magic Lv4. And two Magic Energy Recovery Lv2, turning it into Magic Energy Recovery Lv5.

Enki gets one Chaotic Super Strength II. Three Rampart IV, turning it into Rampart V. I compress one Martial Arts Lv6 and one Martial Arts Lv4, turning it into Combat Techniques Lv2. And I replace War Cry II with Giant’s Arm.

Enril gets four Fast Run IV, turning it into Fast Run V. And I replace Swift III with Swift IV.

Seren gets one Benten Techniques Lv2. One Water Magic Lv3 and Water Magic Lv7, maxing it out. Two Sea Magic Lv2, turning it into Sea Magic Lv4. I remove Chaotic Super Strength, Adamantine Body II, and Swimming LvMAX to make room for them. And lastly, I add one Muddy Stream Control Lv5, turning it into Muddy Stream Control LvMAX.

I compress two Whip Techniques LvMAX into Benten Techniques Lv2. One Mucus Generation III. Two Dusk Magic Lv2 and one Dusk Magic Lv4, maxing it out. Two Chaos Magic Lv2, turning it into Chaos Magic Lv4. And one Muddy Stream Control Lv2.

Ahh… That about does it. That leaves detection skills, Holy Seal, and Regeneration.

I feel like the increase in skills is a net positive, even if I take into account the difficulty of the monsters going up. But Enki is still limited to eight. I want to increase it, but I’d have to go looking for high rank golems… Hm…

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